Computational Methods A Level Resources

A Level Computer Science: Computational Methods

This module contains:

  • An editable PowerPoint lesson presentation
  • Editable revision handouts
  • A glossary which covers the key terminologies of the module
  • Topic mindmaps for visualising the key concepts
  • Printable flashcards to help students engage active recall
  • A quiz with answer key to test knowledge and understanding of the module
Compatible with the following examination boards
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Computational Methods

A problem is said to be computable if there is an algorithm that can solve every instance of it in a finite number of steps. Understanding the problem is the first step to problem-solving. To understand the problem, we need all data to understand the problem.
It is also important to check whether the problem is solvable. If it is solvable, a complex problem can be broken down into simpler modules, that can be further solved individually.

This A Level Computer Science module introduces computational methods to your students, explaining:

  • Problem-solving strategies such as divide and conquer, top-down approach & problem abstraction
  • Techniques for problem-solving such as back-tracking, data mining, heuristics, pipelining and many more.

More Problem solving and programming Modules

Computational Methods is one lesson in our Problem solving and programming module. The other theory lessons can be found below: