A Level Computer Science: Introduction to programming
This module contains:
Compatible with the following examination boards





Download A Level Module 46: Introduction to programming
This download is exclusively for Teach Computer Science subscribers!
To download this file, click the button below to signup (it only takes a minute) and you'll be brought right back to this page to start the download!
Already a member? Log in to download.
Introduction to programming
The representation of real-time components of a problem into variables allows us to represent the problem in such a way that it can be solved by a computer program. Here is a simple mathematical problem. A plumber earns $20 per hour. In addition to that, he earns a bonus of $50 for each job he completes. In a week, if he works for 22 hours and earns $740 including a bonus, how many jobs does he complete in that week?
Can you represent this problem in terms of variables?
This A Level Computer Science module introduces programming to your students, explaining:
- Significance of variables and constants in programming
- Different data types
- Input and output statements in Python programming language
- String manipulation in Python
More Problem solving and programming Modules
Introduction to programming is one lesson in our Problem solving and programming module. The other theory lessons can be found below:





