Computer Algorithms

GCSE Computer Science Resources
14-16 Years Old

48 modules covering every Computer Science topic needed for GCSE level, and each module contains:

  • An editable PowerPoint lesson presentation
  • Editable revision handouts
  • A glossary which covers the key terminologies of the module
  • Topic mindmaps for visualising the key concepts
  • Printable flashcards to help students engage active recall and confidence-based repetition
  • A quiz with accompanying answer key to test knowledge and understanding of the module
View the GCSE Resources →

KS3 Computing Resources
11-14 Years Old

We’ve created 45 modules covering every Computer Science topic needed for KS3 level, and each module contains:

  • An editable PowerPoint lesson presentation
  • Editable revision handouts
  • A glossary which covers the key terminologies of the module
  • Topic mindmaps for visualising the key concepts
  • Printable flashcards to help students engage active recall and confidence-based repetition
  • A quiz with accompanying answer key to test knowledge and understanding of the module
View the KS3 Resources →

Candidates should be able to:

  • understand algorithms (written in pseudocode or as flow diagrams), explain what they do, and correct or complete them
  • produce algorithms in pseudocode or flow diagrams to solve problems.

What is an algorithm and how can algorithms be represented?

An computer algorithm is a sequence of statements (instructions) that can be executed (carried out) by a computer to perform a particular task.

Pseudocode and flow diagrams are two ways to represent algorithms.

  • Everyday language is not used because the statements would be . . .

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