Random number generation in programming

GCSE Computer Science: ​​Random number generation in programming

This module contains:

  • An editable PowerPoint lesson presentation
  • Editable revision handouts
  • A glossary which covers the key terminologies of the module
  • Topic mindmaps for visualising the key concepts
  • Printable flashcards to help students engage active recall
  • A quiz with answer key to test knowledge and understanding of the module
Compatible with the following examination boards
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​​Random number generation in programming

​Random number generation is used in programming languages to design games. This is based on the mathematical concept of probability theory.

This GCSE Computer Science module introduces ​​​random number generation in programming to your students, explaining:

  • ​​Probability theory
  • ​Pseudocode for randomisation
  • ​​​Random module

More ​Programming Modules

​Functions and Procedures is one lesson in our ​Programming module. The other ​​programming lessons can be found below: