Programming: Iteration KS3 Resources

​KS3 Computer Science: ​​Programming: iteration

This module contains:

  • An editable PowerPoint lesson presentation
  • Editable revision handouts
  • A glossary which covers the key terminologies of the module
  • Topic mindmaps for visualising the key concepts
  • Printable flashcards to help students engage active recall
  • A quiz with answer key to test knowledge and understanding of the module
Compatible with the following examination boards
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​Programming: iteration

Designing a proper algorithm plays an important role in the software development process. An algorithm is generally written using pseudocode or flowcharts. Pseudocode is a readable description of what a computer program will do. In this article, various statements and structures used in Pseudocodes and various symbols used in flowcharts are discussed.

This ​KS3 Computer Science module introduces ​​iteration to your students, explaining:

  • ​Input and Output
  • How ​​to assign a ​value
  • ​What are conditional statements
  • ​Loop statements
  • ​Flowchart symbols

More ​Programming Modules

​Programming: iteration is one lesson in our ​Programming module. The other theory lessons can be found below: