Computer Architecture KS3 Resources

KS3 Computer Science: Computer architecture

This module contains:

  • An editable PowerPoint lesson presentation
  • Editable revision handouts
  • A glossary which covers the key terminologies of the module
  • Topic mindmaps for visualising the key concepts
  • Printable flashcards to help students engage active recall
  • A quiz with answer key to test knowledge and understanding of the module
Compatible with the following examination boards
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A Computer architecture

Very early computers could not store programs and, hence, in 1945, John von Neumann developed an idea of a computer that could store programs, which is also known as von Neumann architecture.  He suggested that data and programs could be stored in memory and that the data would be transferred between the memory and the processor during processing.

This KS3 Computer architecture module introduces computers to your students, explaining:

  • Various components of a computer, such as memory and  processor
  • How these components are connected
  • How data is accessed from memory. How are contents copied to memory?
  • How are programs executed?
  • The difference between von Neumann and Harvard architectures

More Computer Theory Modules

Computer architecture is one lesson in our Computer Theory module. The other theory lessons can be found below: