Introduction to Computers

​KS3 Computer Science: Introduction to Computers

This module contains:

  • An editable PowerPoint lesson presentation
  • Editable revision handouts
  • A glossary which covers the key terminologies of the module
  • Topic mindmaps for visualising the key concepts
  • Printable flashcards to help students engage active recall
  • A quiz with answer key to test knowledge and understanding of the module
Compatible with the following examination boards
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An Introduction into Computers

A computer is any device or machine that can be programmed to carry out sequences of arithmetic or logical operations automatically. Computers are also called general purpose machines, as most of the computers with a CPU (Central Processing Unit) are used in many different applications. For example: smartphones and tablets. To perform these wide ranges of functions, a computer is installed with various software. Web browsers, video calling, word processing and games are a few examples of software.

This ​KS3 Computer Science module introduces computers to your students, explaining:

  • ​Evolution of computers from 1837
  • ​Input-process-output model of computer processing
  • ​Applications of computers
  • ​Components of a computer
  • ​Research and advancements in computing

More Computer Theory Modules

Introduction to Computers is one lesson in our Computer Theory module. The other theory lessons can be found below: