Programming Languages – High-Level Code & Machine Code

GCSE Computer Science Resources
14-16 Years Old

48 modules covering every Computer Science topic needed for GCSE level, and each module contains:

  • An editable PowerPoint lesson presentation
  • Editable revision handouts
  • A glossary which covers the key terminologies of the module
  • Topic mindmaps for visualising the key concepts
  • Printable flashcards to help students engage active recall and confidence-based repetition
  • A quiz with accompanying answer key to test knowledge and understanding of the module
View the GCSE Resources →

KS3 Computing Resources
11-14 Years Old

We’ve created 45 modules covering every Computer Science topic needed for KS3 level, and each module contains:

  • An editable PowerPoint lesson presentation
  • Editable revision handouts
  • A glossary which covers the key terminologies of the module
  • Topic mindmaps for visualising the key concepts
  • Printable flashcards to help students engage active recall and confidence-based repetition
  • A quiz with accompanying answer key to test knowledge and understanding of the module
View the KS3 Resources →

Candidates should be able to:

  • explain the difference between high level code and machine code
  • explain the need for translators to convert high level code to machine code
  • describe the characteristics of an assembler, a compiler and an interpreter
  • describe common tools and facilities available in an integrated development environment (IDE): editors, error diagnostics, run-time environment, translators, auto-documentation.

What is machine code?

Machine code is the lowest level of programming language because the instructions are executed directly by a computer's central processing unit (CPU). It is important . . .

This content is restricted to subscribers